[These are adapted from Barrowmaze. I’ve modified their backstory a bit for this campaign. While the some of the Delvers explored the moon base long ago, these creatures only recently made an appearance in Session 28.]
[Happy Thanksgiving to my American readers!]
Black Gem Skeleton
The eyes of this skeleton glows with arcane power; a black
gem is embedded in the center of its forehead.
Val |
Char |
Cost |
Roll |
Notes |
|
10 |
STR |
0 |
11- |
Lift: 100 kg 2d6 |
|
14 |
DEX |
12 |
12- |
OCV: 5 DCV:
5 |
|
10 |
CON |
0 |
11- |
+2 with Arcane Attacks |
|
15 |
BOD |
10 |
12- |
|
|
13 |
INT |
3 |
12- |
PER Roll: 12- |
|
0 |
EGO |
0 |
9- |
EGO Roll: 9- ECV: 0 |
|
20 |
PRE |
10 |
13- |
PRE Attack: 4d6 |
|
10 |
COM |
0 |
11- |
|
|
|
|
|
|
|
|
10 |
PD |
8 |
|
Total: 10 (10 rPD) |
|
10 |
ED |
8 |
|
Total: 10 (10 rPD) |
|
3 |
SPD |
6 |
|
Phases: 4 , 8 , 12 |
|
4 |
REC |
0 |
|
|
|
20 |
END |
0 |
|
|
|
25 |
STUN |
0 |
|
Total Characteristics Cost: 59 |
|
|
|
|
|
|
|
Movement |
Running: |
7”/14” |
|||
|
Leaping: |
2”/1” upward |
|||
|
|
|
|
|
|
Cost |
Powers |
END |
|||
15 |
Automaton – Cannot be Stunned |
0 |
|||
60 |
Automaton – Takes no STUN |
0 |
|||
10 |
Damage Resistance (10 PD/10 ED) |
0 |
|||
31 |
Gem Restoration: Aid BODY 10d6 (100 Active Points); LIM: Only
triggers when BODY is 0 or less (-1 1/2), OIF Fragile (Black Gem in forehead;
-3/4) |
0 |
|||
45 |
Arcane Attacks: Multipower, 30-point reserve, all slots Reduced
Endurance (0 END; +1/2) (45 Active Points) |
0 |
|||
2u |
1)
Arcane Burst: Killing Attack - Ranged 1d6+1,
Autofire (3 shots; +1/4) (25 Active Points) |
0 |
|||
3u |
2)
Arcane Blast: Killing Attack - Ranged 1d6+1,
Area Of Effect (One Hex; +1/2) (30 Active Points) |
0 |
|||
30 |
Sharp Boney Fingers: Energy Blast 6d6, Reduced Endurance (0 END;
+1/2) (45 Active Points); No Range (-1/2) |
0 |
|||
|
|
|
|||
Cost |
Skills and Talents |
Roll |
|||
0 |
Fantasy Everyman Skills |
8- |
|||
6 |
+2 with Arcane Attacks multipower |
|
|||
|
|
|
|||
Total Powers and Skills Cost: |
202 |
||||
Total Cost: |
261 |
||||
|
|||||
Pts |
Disadvantages |
||||
25 |
Enraged: When encounter
non-elf in elven facilities (includes ruins) (Common), go 14-, recover 11- |
||||
20 |
Psychological Limitation: Hate
non-elves (Common; Total) |
||||
25 |
Susceptibility: Channeling of
holy power 3d6 damage per Phase (Uncommon) |
||||
1 |
Monster Bonus |
||||
|
|
||||
Hmm. I notice I forgot to give them Nightvision. I left off Detect Lifeforce on purpose as it seemed too great an advantage for these, but they should still have a way to see in the dark. It's one of the "benefits" of being undead.
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