[Day 47 and 48 – The Ratpack questions a snitch and takes a meeting, agreeing to a favor.]
[This game uses the Pathfinder 1E roleplaying game. Game sessions happen once a week. This session happened May 24, 2021.]
[SPOILERS! If you are likely to adventure through the Shattered Star Adventure Path from Paizo, this campaign will be spoilers all the way down.]
Marativy – female ratfolk 6th level Ninja
Roscuro – male ratfolk 6th level Monk
Zitch Grimreaper – male ratfolk 6th level Witch with a donkey rat (capybara) familiar
Swamprover – female grippli 5th level Wizard
Templeton von Trapp – male ratfolk 6th level Summoner (Synthesist)
Winston – male ratfolk 6th level Gunslinger
In Naos District, Zitch and Templeton questioned the person they had flown off with. The human’s name was Leon and he claimed to be a freelance opportunist.
In the meantime, Marativy used her shard of the Shattered Star to get the general location of the shard Templeton carried [and therefore Templeton’s general location]. She recognized the park in Naos they were in and she led Roscuro, Swamprover, and Winston there.
When they arrived, Templeton and Zitch were still questioning Leon, but were running out of questions to ask. After Templeton briefly updated on what he and Zitch had learned from Leon, Marativy asked Leon if he’d worked with the Night Scales. Leon let on that he had worked with them in the past and needed the Ratpack’s protection or help getting out of town safely.
Winston and Swamprover immediately agreed to get Leon out of Magnimar. Roscuro felt he could not guarantee Leon’s safety and wasn’t certain he wanted to, so walked a short distance away. Marativy recognized that Roscuro’s lawful beliefs was keeping him from making a promise he was not willing or able to keep and explained this when the other Ratfolk looked askance to Roscuro stepping away.
Leon eventually felt confident enough to tell Winston and Swamprover that he had done work as a lookout and some other minor crimes for the Night Scales. They believe him and agree to get him passage to Kaer Maga. [I think Leon gave some better information than this, but I don’t have it in my notes. Either that or the players are just soft touches.] Marativy stated that she could arrange transportation to Kaer Maga for Leon with the Washside Wringers. Leon claimed he had meeting to make that would put money in his pocket that he would need when arriving in Kaer Maga For reasons that are hard to explain, the Ratpack let him go after all agreed to meet at the Torpor Cantina in Lowcleft in four hours. Roscuro, Winston, Templeton, Zitch, and Swamprover headed directly to the tavern to wait.
Marativy went to a contact she knew with the Washside Wringers, a Sczarni smuggling group. The best deal she could get for Leon was 200 gp on a boat leaving just before dawn. She agreed and paid for the passage. She then went over to the Torpor Cantina to wait with the rest of the Ratpack.
Leon actually showed up at the Torpor Cantina! Marativy explained the deal she arranged for him. The river boat would leave a dock in Ordellia shortly. Roscuro asked if Leon needed someone to hold his hand until then. [This caught the Other GM off guard for a moment, but we all agreed it was a very Roscuro thing to say. Roscuro can be a bit cranky at times.] Leon retorted that Roscuro needed to learn to get along with people better. “If I had a gold piece for every time someone told me that I wouldn’t need to be here,” Roscuro replied. Leon silently handed a gold piece over to Roscuro by way of a reply. He turned to Winston and Swamprover and asked stated he would like an escort to the boat so nothing would happen to him along the way.
The Ratpack escorted Leon over to Ordellia and put him on the boat. They stayed until the boat pulled away from the dock to verify the boat itself was not attacked before it left. Once the boat was out on the river and almost lost to sight, Leon used some magic to send Marativy a note. The note stated that Leon had worked the job to kidnap Frederick, scouting out Frederick’s warehouse. As a result, he learned more of the plan than he was supposed to. He provided an address in Ordellia at the end of the note. By the time Marativy finished reading the note, the boat was lost from view in the fog.
Marativy shared the information with the group. Tired, Roscuro suggested she go scout the location to see if anyone was there but not break in. The entire group was tired and needed rest. They would deal with the house after getting some sleep. Marativy agreed to this and she headed off while the rest of the group returned to their respective homes.
Marativy located the address Leon provided and snooped around it. It appeared abandoned, but she discovered that the door was trapped and there were very alert guards inside. She had to use her ability to turn invisible to avoid being found and attacked. She did learn that the supposedly nailed up window beside the trapped door was rigged to act as a concealed door. She left with that useful information in her back pocket.
The Ratpack met at the Blue Rodent for breakfast and strong coffee. Marativy reported what she had learned scouting the address Leon had provided. The group discussed options. It was tempting to go and investigate the house in Ordellia immediately, but they had a meeting with Gavahn the information broker at Noon and that information might be important. They decided to go to the meeting first and then go investigate the house.
They again split into two groups, a Roof group and a Street group. Templeton and Winston are the Roof group and Winston received Zitch’s Ward. Zitch cast Heroism on Marativy, Roscuro, and Swamprover.
Just Before Noon
The Roof group arrived to the meeting site early to scout around for a good observation place. The meeting address is a cobbler’s shop [that several of the PCs were incidentally familiar with]. As all the buildings around were single story with very observable rooves, they chose an eatery with outside seating to observe from.
The Street group arrived at Noon and entered the cobbler’s shop. It is a functional shop with shoes on display. Roscuro talked with the clerk there and stated he had an appointment to speak with Gavahn. The clerk showed the ratfolk and grippli into a back room. In the backroom the clerk opened a secret passage with stairs down and gestured for the group to proceed. Marativy confidently led the group down the stairs to a door, which she knocked on. A half-elven woman opened the door and looked over the group before letting them in.
In the cozy room on the other side of the door was Gavahn, sitting at an expensive table. There were chairs for all four of the adventurers, including one chair with a box in it and a smaller, grippli-sized chair on top of that. Swamprover claimed that chair and found she was sitting at eye-level with Gavahn as a result.
After greeting the group, Gavahn asked if they had decided to do the favor to cover the expedited information fee. Roscuro stated that they agreed to do the favor for the expedited information. Gavahn seemed pleased with this. Before explaining the favor, he provided the good-faith information he had promised the night before: one of those who kidnapped Frederick was a mage of power named Leruu. Leruu was an elven male who specialized in this kind of work, but only infrequently worked in Magnimar.
The favor for the expedited information was to collect a debt owed. The debtor was Seeshaah Sarass, a female lizardfolk. She was a loner and good in a fight. The debt was a wooden box and its contents that Seeshaah carried on her person at all times. Gavahn provided a good description of Seeshaah and the box [5”x12”x2”, wooden with gold leaf decoration]. The Ratpack were not allowed to kill Seeshaah, retrieval of the box was the preferred outcome, although, if necessary, retrieval of Seeshaah would work.
Roscuro asked for some clarifications and was told that they were allowed to use Gavahn’s name with Seeshaah and that the ratfolk were working as his agents to collect the debt. There were no other agents working this job and the ratpack were to deliver the box directly to Gavahn. The job needed to be completed in 2 days.
Roscuro accepted the job on the Ratpack’s behalf and they said their goodbye’s to Gavahn.
End of Session
[This session was played remotely due to the Other GM and Marativy’s player doing anniversary things – I didn’t ask. Their wedding anniversary proper was a few days later.]