[The Outlanders return and report what they saw in Goebblein and the are sent to secure materials by the Orb Commission.]
[This session took place January 26, 2002. We were playing Champions 4th Edition with the Second Edition Fantasy Hero supplement.]
Player Characters
Tim, a Wizard - male human from the Free City of Freegate, graduate of Outlands University
Dangar Stonekleaver - male dwarf from the Northern Dwarven Kingdom
Max Lucas - male human ranger from the Bayern District
Rory the Red - Wizard and graduate of Outlands University, traveling companion to Tarquin
Malwyn – male High elf fighter and military expert
Darkfox – female human thief from Freegate, secret ID of socialite Karlyn Gryphshaw
Session Begins
July 15, 18 IC
After finishing their mission to the Grand Duchy of Thuringia, Tim’s Outlanders returned to Freegate, approaching the Sun Gate, the barbican on the Eastern Rim of the Great Chasm July 15th.
The rebuilding of farms on the approach to the city were mostly complete and the fields were full of crops busily growing. The repairs to the Sun Gate’s barbican were almost complete. There seemed to be more people working on it than normal and it looked like it would be complete several months early. The tower that the Outlanders destroyed during the siege has been completely replaced by a much sturdier tower that looked like it might be able to withstand a "near hit" of TDD.
The City Guards on gate duty called out their sergeant as the Outlanders came into view. By the time the Outlanders reached the checkpoint, the entire unit of Guards had formed up. The Sergeant then threw a quick salute, followed by the rest of the Guards, and said, "Good afternoon and welcome back to Freegate. It's good to see the Outlanders returning during these troubling times. Please, do not let us keep you from your business." He then waved the Outlanders into the city. This unexpected enthusiasm by the gate guards and being allowed into the city without being searched or anything was strange to the Outlanders.
Once in town the Outlanders split up to deal with their personal business. Tim, Max, and Dangar went to Alderheart Hall on the University Campus. Rory went to his lodgings at the Lost Gate Inn in Brasstown. Malwyn got a room at the Screaming Shrieker in the Adventurer's Quarter. Darkfox went through the Sigma Sigma Mu building in the Student Quarter and exited the back way as Karlyn. She took a rickshaw through the city to her parents' place in the Estates.
While on their own, the Outlanders learn from various people that the war the Empire is fighting against the goblinoids is not going as well as expected. A horde of lizardmen emerged from The Moors in June and has seized control of the lower 200 miles of the Saggil River. The lizardmen stalled the 1st Legion’s pursuit of the goblinoids fleeing from Freegate, allowing that horde to take the Citadel of the 7th Legion in the eastern part of the Empire. The lizardmen also launched a pre-emptive strike against the 3rd Legion, which had marched down from Galãn, and foiled an amphibious assault across the Saggil. Finally, there has been confirmation of a second goblinoid horde that sacked Fordsway and defeated the Legion at Andron Port.
In addition to learning these rumors of the war, the Outlanders remembered why they do not stay in the city very much. Tim and Dangar spent some time dealing with the University bureaucracy, Malwyn was hassled by some unreasonable guardsmen, and Darkfox dealt with an even more sinister force, her mother. Max and Rory part with the Outlanders – Rory to pursue his own studies and Max to go serve the village he must protect. [The players playing those characters wanted to introduce new characters.]
Later in the Day
The Outlanders are contacted individually by agents of the Faceless Five who request reports on the recent mission. [The reports are collected the next day.]
July 16, 18 IC
Tim received a summons from Gaspard Smoothtouch, the Arch-Chancellor of Outlands University. Tim is instructed to assemble his team at the Administration Building in one of the meeting rooms. The meeting will be a report from the Orb Commission, giving a summation of their findings. Tim gets Dangar and the two of them headed to the meeting.
Attending the meeting with Tim and Dangar are:
- Gaspard Smoothtouch - Arch-Chancellor of Outlands University
- Yasuf Na'im - Director of Antiquities in the History College
- Sergei Tolenkaovich - Dean of the Natural Philosophy College's HET Department
- Gremian Elderleaf - Head of the Orb Commission, HET Professor
- Nizam Pirro - Member of the Orb Commission, from the Advanced Maths Department of the Mathematics College
The Orb Commission reported that none of the means currently at the disposal of the University can destroy the Orb. They explain everything they have tried, and how each attempt failed. However, the data gleaned from the attempts plus many weeks of research have led the Commission to a proposed ritual that should do the job.
The catch is that the required ingredients must be fresh and are either scattered across the continent, or no one has seen one in millennia. Further, the ritual must be held during a particular celestial alignment. The next three instances of this alignment are in two weeks, in five months, and in 200 years. The University selected the middle alignment, in five months, as the target.
The University discussed the travel requirements with the Gnome Consortium and they may have a solution. The Gnomes are building a flying device that should have the speed necessary to get to all of the locations necessary with some time to spare for the celestial alignment in five months. Tim and Dangar are introduced to Wendell, chief architect of the flying device [and new player character], and they set to making plans. Tim and Dangar (eventually) make contact with Malwyn and Darkfox and start assembling supplies.
Tim and Wendell spent some time trying to get the University to provide the additional equipment the Outlanders wanted but were completely stonewalled by the bureaucracy. Dangar spent the day winning various drinking contests and then getting rolled for all his money and the light mace he used as a “walking stick”. He ended up being found by the City Watch, Student Quarter Division, and thrown into the drunk tank. The University was billed for his fines of 30 cp for public drunkenness and not being able to get home, plus a 10 cp fine for not having the money on hand to pay the fine. Darkfox and Malwyn spent time individually on their own pursuits.
The next day, Tim and Wendell tracked down Dangar and retrieved him, went to the bank, and withdrew the rare coins and gems the Outlanders found in the Mansion of Illusions. Tim first tried to sell the coins to Montiflurio, but Montiflurio’s butler informed Tim and Wendell that Montiflurio was doing research and was not to be disturbed. Tim left a message while Wendell conferred with his grandmother, the current Matriarch. She directed Wendell to his cousin Martello, who dealt in rare coins. Tim and Wendell went to Martello and sold the coins and gems. They sent runners to find Darkfox and Malwyn and had everyone meet at the Green Gryphon, a restaurant of some note in the Golden Triangle.
After a meal, they all went to Old City to the weaponsmiths. They purchased the gear they needed and then went to “Magic Alley” [a cluster of shops selling magic supplies and the occasional magic item] to see what magic items were available. They purchased several items:
- Malwyn purchased a Dagger of No-stone (blade passes through stone without damaging stone) and a +1 dagger.
- Darkfox purchased a glowing dagger inscribed with “To Eliza, with love.”
- Wendell purchased a rod of efficient engineering.
Tim deposited the remailing money, totaling 119gp and Trade Bars worth 21.48gp, back into the Outlander account in the bank. The group then dispersed to finish their individual preparations for travel.
July 17, 18 IC
In the morning the group reassembled at the gates to the new Gnome Compound on the Western Rim. They were taken into a enormous building that was a single chamber and see for the first time the Yardbird. It is not what they expected at all. It is a zeppelin-style airship, the first the world has ever seen - it is extremely large, filling most of the building, and somehow floats in the air.
They were even less happy when Wendell explained that it is not held up by magic.
After some initial trepidation, the Outlanders were raised aboard via a cargo lift and shown their quarters. Thirty minutes later the Outlanders were escorted to the bridge where they found Wendell giving final instructions to prepare the Yardbird, as he was the Captain as well as the architect. The Yardbird was towed out of the hangar and in front of a viewing stand full of dignitaries. After a short ceremony, Wendell gave the command to release the Yardbird from its tether and it headed north at a cruising speed of 20 miles per hour, an amazing speed to the Outlanders.
Later That Day
While flying over the farmlands under Freegate’s domain, Wendell gave the Outlanders a tour of the airship. Near lunchtime, as the Yardbird approached the town of Eltmann (normally a 3-day ride by horse), a stowaway was discovered in one of the cargo holds. He was chased around for a while and then cornered in the “drop-bay” for the Runaround-A.
After dangling the Runaround and letting the stowaway learn exactly where he was (thousands of feet off the ground), the thief surrendered, was stripped, and questioned. Darkfox recognized him as a member of The Fade, a group of thieves operating in New City and specializing in second-story work. During questioning, he recognized Darkfox and they started bickering as rival thieves will. His initial answers were lies and no one really trusted him so he was put in chains and thrown in the brig until Wendell could decide what to do with him. [My worst intro of a new PC, ever. I still apologize to the player for this.]
Session Ends.
NPCs Met
Yardbird Crew:
Skyler – Master Cartographer
Lar – Ship’s Steward
Scotty – Chief Engineer
Other NPC’s:
Nizam Pirro (called “Pirro” or “Chartboy”) – Mathematician from the HET Department.
Happening Off-Stage
[The launch of the Yardbird was seen by much of the Freegate populace and word spread rapidly throughout the rest of the city. The Faceless Five will have posters and criers sent out to explain to the populace that what they saw was a new type of ship that sailed through the air instead of water. This calmed most of the populace as it is well known that the Faceless Five will never let a serious threat to the city exist for long.]
[The Bedtmuans were not so complacent. They are aware of the involvement of the Outlanders with the “air-ship”. They are attempting to find out anything they can on what is going on. They will eventually hear rumors about the Orb Commission, which they will find very alarming, having some idea what the Orb might be. This will spur them to further efforts, including moving directly against the Outlanders again.]
[Finally, the Empire will eventually learn of the Yardbird. They will either try to steal the technology or duplicate it, possibly both.]
DM Discussion
[For a variety of reasons, November and December were hard months to have game sessions, especially December, so this session being 3-4 months after the last one is not unusual.]
Flight of the Yardbird
Previous session: Road to Thuringia, Session 3
Next Session: Session 2 [not edited yet]