Tuesday, January 24, 2023

Ratpack – Shattered Star Book 3, Session 14

[Day 26 – The Elf Job: the Ratpack Escapes]

[This game uses the Pathfinder 1E roleplaying game.  Game sessions happen once a week.  This session happened November 21, 2022.]

[SPOILERS!  If you are likely to adventure through the Shattered Star Adventure Path from Paizo, this campaign will be spoilers all the way down.]

Player Characters

Marativy – female ratfolk 8th level Ninja

Zitch Grimreaper – male ratfolk 8th level Witch with a donkey rat (capybara) familiar

Roscuro – male ratfolk 8th level Monk

Swamprover – female grippli 7th level Wizard

Hrefna – female changeling 7th level Omdura

Via Roll20

Templeton von Trapp – male ratfolk 8th level Summoner (Synthesist)


Gridik Stormstride – male blue kobold 6th level Wizard (Invoker)

Ariphi – female tiefling 7th level Rogue


Day 26 (continues)

Inside the attic laboratory, Roscuro and Ariphi had a spirited debate about the best way to retrieve Augustille, the prophetic troll Augur kidnapped by Berkanin Ardoc.  Roscuro continued sawing at the troll’s neck, putting forth the position that the troll would regenerate from its head and the head would be portable via Dimension Door.  Ariphi, finishing unlocking the bound and delirious troll from its restraints, felt that the troll would instead regenerate from the larger piece of troll and therefore Roscuro should be at the very least cutting off a much larger piece.  She took the adamantine dagger from Roscuro and easily sliced through the neck, removing the troll’s head.  “Also?  Cut with the grain, not against it.”  Roscuro stuffed the troll’s head into a sack and the due climbed up and out through the hole cut through the roof.

In the meantime, Berkanin’s freelance security, a harpy, was desperately flying around the Ardoc estate grounds with Templeton hot on her heals.  Hrefna and Gridik, both charmed by the harpy’s song, followed as they could – Gridik easily following due to a Fly spell, Hrefna chasing along on the ground.  Zitch cast Protective Luck on Templeton and then Hrefna as Hrefna, running through the gazebo behind the harpy, discovered some form of aberration hiding inside the gazebo [I swear it might have been a Lurker Above, a monster I haven’t seen since 2nd Edition].  Templeton had been worrying at the Harpy and she had to stop singing to cast Cure Light Wounds on herself to stop the bleeding Templeton caused with his claws.  [She might have imbibed a potion, the effect was the same and my notes silent on the source of the healing.]

Some additional guards stepped out of an adjacent building and onto a walkway between that building and the building the lab was in.  One of them attacked Gridik as he flew past, still pursuing the harpy.  This snapped Gridik out of being charmed [it allowed another saving throw that he made this time] and the kobold wizard unleashed a Lightning Bolt at the guards.  The guards were close enough to melee with Gridik, which he started losing quickly.  However, this brought the guards within 30 feet of Zitch who magically whipped his beard out at the guards and plucked both off the walkway, one by one.  [Prehensile Hair Hex that Zitch had been saving for a while.]

Templeton had to turn from the harpy to help Hrefna against the aberration.  During this fight Templeton noticed the creature take some unexpected damage, allowing Templeton to kill it.  Zitch had caught up the harpy for a moment in his beard, but she broke away.  During her attempted escape, she suddenly sprouted a large bullet hole in her chest and dropped from the sky.  This released Hrefna from the charm and was when Roscuro and Ariphi returned to the roof with their grisly trophy.

Roscuro called out it was time to go and the Ratpack started leaving.  Zitch cast Dimension Door and took Ariphi and Roscuro south to the hidden landing spot he had scouted out earlier in the day with Swamprover and Templeton.  Swamprover was there, looking concerned by the delay in the rest arriving and the copious amount of blood splattered on Roscuro.  Roscuro quickly explained it wasn’t his blood, he had removed Augustille’s head as the only easily transportable piece of the troll.  He also asked Swamprover to cast Prestidigitation to remove the blood from him so they could walk the streets of Cavalcade without alarming the passersby.  She did so.

Back at the Ardoc estate, Templeton flew to Hrefna and allowed her to climb onto his back.  Then the two of them and Gridik flew north, pursued by surveillance automatons in the service of the Ardoc family.  They evaded most of them, but Hrefna was spotted when flying over a roof and Gridik had to cast Magic Missile a couple times to knock the pursuing construct out of the air.  Once in the Warrens and certain they were no longer pursued, they landed and started walking to the central lake in Kaer Maga.  Gridik noticed a mysterious hooded figure following the trio, but when he tried to point the figure out to Templeton and Hrefna, it was gone.

The trio walked over to Hospice and found a sheltered area to clean up with Prestidigitation.  Then they walked into a nearby bar and got drinks.  While there [establishing an alibi], the mysterious hooded figure walked up and removed its hood – it was Winston!  The four adventurers drank and caught up, introductions being made where necessary.

Marativy, still sitting on the roof of the building just out side of the Ardoc compound, dropped the Major Image spell she had been concentrating on.  She then hopped down to the ground and mingled with the crowd of civilians that had been drawn against their will to the Ardoc estate by the song of the harpy.  She then calmly walked away from the area as just another bystander…

End of Session

Rat Whispers

[A short write-up due to the combat taking up almost the entire session.  Next session picks up with Team Teleport down in Cavalcade taking the severed head of Augustille to Elaneiros in the Therrasic Spire to see if it counts as success.  They are not optimistic, but Speak with Dead might fill the wizard’s needs.]


Book 1: Shards of Sin Landing Page – Links to all Book 1 sessions

Book 2: Curse of the Lady’s Light Landing Page – Links to all Book 2 sessions

Book 3: The Asylum Stone Landing Page – Links to all Book 3 sessions

Last Session: Session 13

Next Session: Session 15 [Not yet typed up]

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