[The results of things a magical research lab left to grow in a moist, partially flooded environment. The workers do things and make things.]
Fungi Workers
What first appeared as a giant toadstool has two arms and
its trunk splits to form legs – concealed eyes open near the cap and it slowly
moves toward you…
Val |
Char |
Cost |
Roll |
Notes |
|
14 |
STR |
0 |
12- |
Lift: 100 kg 2 ½ d6 |
|
15 |
DEX |
0 |
12- |
OCV: 5 DCV: 5 |
|
15 |
CON |
0 |
12- |
|
|
10 |
BOD |
0 |
11- |
|
|
11 |
INT |
0 |
11- |
PER Roll: 14- |
|
14 |
EGO |
0 |
12- |
EGO Roll: 12- ECV: 5 |
|
15 |
PRE |
0 |
11- |
PRE Attack: 3d6 |
|
10 |
COM |
0 |
11- |
|
|
|
|
|
|
|
|
10 |
PD |
0 |
|
Total: 10 (3
rPD) |
|
6 |
ED |
0 |
|
Total: 6 (3
rPD) |
|
2 |
SPD |
0 |
|
Phases: 6 ,
12 |
|
6 |
REC |
0 |
|
|
|
30 |
END |
0 |
|
|
|
30 |
STUN |
0 |
|
Total
Characteristics Cost: 58 |
|
|
|
|
|
|
|
Movement |
Running: |
6”/12” |
|||
|
Leaping: |
2.5”/5” |
|||
|
|
|
|
|
|
Cost |
Powers |
END |
|||
9 |
Alertness: +3 PER with all Sense Groups |
0 |
|||
|
Fungal Traits |
|
|||
5 |
Nightvision |
0 |
|||
23 |
Life
Support (Immunity All terrestrial
poisons and chemical warfare agents; Immunity: All terrestrial diseases and
biowarfare agents; Sleeping: Character does not sleep) |
0 |
|||
3 |
Damage
Resistance (3 PD/3 ED) |
|
|||
|
|
|
|||
94 |
Spores: Multipower, 75-point reserve, all slots
Reduced Endurance (1/2 END; +1/4) (94 Active Points) |
|
|||
3 |
1) Distress Spores: Telepathy 10d6 (Alien class of minds) (50
Active Points); Limited Power Max. Range = 18 hexes (-1/2) |
2 |
|||
1 |
2) Reproductive Spores: Summon 4 50-point Myconid Junior Workers
(20 Active Points); Limited Power: Requires dead host creature (-2) |
1 |
|||
3 |
3) Pacification Spores: Mind Control 10d6 (Human class of minds),
Area Of Effect (One Hex; +1/2) (75 Active Points); Limited Power One command
only "Be Passive" (-1), Limited Power Max. Range = 6 hexes (-1/2) |
3 |
|||
3 |
4) Pacification Spores: Mind Control 10d6 (Animal class of minds),
Area Of Effect (One Hex; +1/2) (75 Active Points); Limited Power One command
only "Be Passive" (-1), Limited Power Max. Range = 6 hexes (-1/2) |
3 |
|||
|
|
|
|||
Cost |
Skills and
Talents |
Roll |
|||
0 |
Everyfungus
Skills |
8- |
|||
7 |
PS: Fungal
Farmer |
16- |
|||
4 |
PS: Fungal
Builder |
13- |
|||
3 |
Deduction |
11- |
|||
7 |
Survival |
13- |
|||
4 |
Combat
Lavels: +4 with Pacification Spores |
|
|||
3 |
Ambidexterity |
|
|||
|
|
|
|||
Total
Powers and Skills Cost: |
172 |
||||
Total
Cost: |
230 |
||||
|
|||||
Pts |
Disadvantages |
||||
15 |
Distinctive
Features: Fungoid lifeform - giant toadstool (Not
Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) |
||||
20 |
Physical
Limitation: Mute (All the Time;
Greatly Impairing) |
||||
15 |
Psychological
Limitation: Defend the Circle (Common;
Strong) |
||||
105 |
Monster Bonus |
||||
|
|
||||
Combat Tactics:
Their preferred attack is their pacification spores, though they can perform a slam attack if forced into melee.
[The player characters did not face these in combat as these hid in the lab the fungi used as their home. The fungi that the PCs faced were the Fungi Brutes, bred for defense of the lab.]
Creature Catalog – Collection of creatures from the Delvers Guild campaign
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