Thursday, December 1, 2022

Ratpack – Shattered Star Book 3, Session 6

[Day 20 – Up the Storval Rise.]

[This game uses the Pathfinder 1E roleplaying game.  Game sessions happen once a week.  This session happened September 19, 2022.]

[SPOILERS!  If you are likely to adventure through the Shattered Star Adventure Path from Paizo, this campaign will be spoilers all the way down.]


Player Characters

Marativy – female ratfolk 8th level Ninja

Zitch Grimreaper – male ratfolk 8th level Witch with a donkey rat (capybara) familiar

Roscuro – male ratfolk 8th level Monk

Swamprover – female grippli 7th level Wizard

Hrefna – female changeling 7th level Omdura

Via Roll20

Templeton von Trapp – male ratfolk 8th level Summoner (Synthesist)


NPCs

Gridik Stormstride – male blue kobold 6th level Wizard (Invoker)

Ariphi – female tiefling 7th level Rogue

Mel Sharples – male halfling Cook (Expert of unknown level)

Alice Hyatt – female halfling Bodyguard (Warrior of unknown level)

Flo’ Castleberry – female gnome Bodyguard (Warrior of unknown level)


Autumn

Day 20 (continued)

As the Lucky Jenny pulled up to one of the Sirathu docks, Othlo Jenk, the captain of the Lucky Jenny, shared with the Ratpack some information about Sirathu.  Sirathu was a small village that primarily served as a port for Kaer Maga, which sat at the top of the Storval Rise, a cliff of immense proportions.  There were a few taverns for those who missed one of the caravans to the top of the Rise and had to wait until the next day to get to Kaer Maga.  The few shops were mostly for the locals.  Finally, the Duskwardens organized the caravans at the foot of the cliff, so the Ratpack should go there once the ship finished docking.

The Ratpack dis-embarked from the Lucky Jenny and sought out the Duskwardens at the based of the cliff.  There was a large set of bronze doors set into the cliffside around which were several groups of travelers standing in roped off areas, waiting.  As the Ratpack walked up, a human in a brown and gray uniform and light armor approached them and introduced himself.  He was Abra Lopati, one of the Duskwardens.  He explained that there were two routes up the cliff: the fast path and the slow path.  The slow path zig-zagged up the cliff face and took about a day to reach the top.  The fast path, the Halflight Path, takes about two hours but costs money and goes through a blocked off portion of the Undercity, so monsters might attack.  As the Ratpack looks like they can handle themselves, the fee was only 2 gold per person.  Roscuro raised an eyebrow, but paid for the entire Ratpack out of party funds.

The Ratpack was matched up with a merchant and his two sons to head up the Halflight Path.  Abra explained the rules (no talking so as to avoid attracting monsters and some similar safety rules) and handed each member a small token on a leather string.  These were halflight charms and provided light.  Most of the Ratpack grudgingly took them because they were required [every member of the adventuring group had darkvision and needed no light].  The group was then escorted to the brass doors and led through them to the Halflight Path.

An Hour Or So Later

Part way up the path, Abra noticed a bricked up archway that looked wrong.  Just as he was commenting on it, three seugathi busted through it and attacked with surprise.  At first the Ratpack was dismayed, having fought a seugathi under the Lady’s Light.  They quickly determined that these three were nowhere near as tough and rapidly defeated them [compared to that earlier fight].  Abra was noticeably impressed.

An Hour After That, Near Sunset

The group arrived at the top of Storval Rise, just out side the main entrance to Kaer Maga, a blown out section of the city structure, now full of ramshackle buildings and known as The Warren.  The Ratpack asked Abra how to find Haverston’s Grange, the location they had reservations with.  Abra provided directions.  Roscuro then asked how a group might gain access to the Undercity without causing trouble.  This time one of Abra’s eyebrows went up.  Abra said to ask a Duskwarden like himself but he would need to know some details about why the group needed access to the Undercity.  The Ratpack arranged to meet with Abra for dinner the next day to discuss as they wanted to hurry to Haverston’s to get their rooms.  He agreed to meet and discuss further their request for access.  Abra re-entered the Halflight Path and the Ratpack entered The Warrens.

End of Session


Rat Whispers

[No, really – after fighting the demonic seugathi in one of the side rooms under the Lady’s Light, we were expecting THREE of them to be very tough.  It wasn’t as their spell resistance was lower and they had far fewer hit points.  It was refreshing to fight monsters we could handle without worrying about a TPK.]


Ratpack

Book 1: Shards of Sin Landing Page – Links to all Book 1 sessions

Book 2: Curse of the Lady’s Light Landing Page – Links to all Book 2 sessions

Book 3: The Asylum Stone Landing Page – Links to all Book 3 sessions


Last Session: Session 5


Next Session: Session 7




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