Tuesday, February 17, 2015

Shadowrun Session Report – The Third Run – Session 02

[This session happened on January 19, 2015.  I took poor notes for this session and the write up is paying for it now.  To be honest, I wasn’t certain we were going to do the run as there seemed to be big red flags.  As we played and got more information, our fears (read: paranoia) settled and we got into the run.]

Player Characters

Void – female human physical adept B&E specialist, a shadow that blends in easily
Murdoc – male elf kilt-wearing street mage, at home with the hobos
Prometheus – male human street samurai, handy with any firearm
Bookie – male elf alcoholic hacker, favors whiskey with a whiskey chaser
The Fin – female human con artist and gambler from India, by way of Russia, posh and elegant
Sin – male human rigger, knows exactly the wrong thing to say and says it

NPC’d Characters

Killroy – male human street samurai, specializes in hand-to-hand combat


Thursday, November 21, 2075

With paranoia running high, the team decided they really needed more information about this run – fearing they were just recruited for some sort of underground combat sporting event.  Bookie used a video capture from the meeting to search for information on Mr. Johnson, discovering that Mr. Johnson is the Senior VP of Acquisitions for FHM.  This was not exactly comforting information.

The group decided to play their cards close to the chest for this run and not tell Mr. Johnson everything they were planning.  To take advantage of the pickup location, the group decided to use a submersible to move the package around Harbor Island instead of across it with the majority of the team acting as a distraction for anyone attempting to stop the package.  The group split up for the night, agreeing to look for more answers in the morning.

Friday, November 22, 2075

Prometheus contacted his uncle in the morning and asked about the client and if anything big was happening at Harbor Island on the 28th.  Zeus stated that he had done business with the client before with no problem.  As to the 28th, rumor had it there would be a big meeting between AIPE and PPC Logistics on the island.

Sin contacted Kaylee, his mechanic contact, asking if she could hook him up with a Vulkan Electronaut (a two-person submarine) on the cheap.  She couldn't, especially not in a week.  This was not unexpected and so he asked about a Proteus Lamprey (an undersea sea-sled).  That she could help with – there is a used boat shop run by a guy who burned Kaylee.  He had a Lamprey if Sin could take it.  Sin said that would work fine.  Sin got the address to Cap’n Freddies [sic] from Kaylee and then asked if there was anything he could pick up for her while he was getting the Lamprey.  Kaylee instead asked if he could swap some data on a green datastick with a silver skull at the shop.  Sin said that could happen and got the data Kaylee wanted inserted.

End of Session

Session 01

Tuesday, February 10, 2015

Shadowrun Session Report – The Third Run – Session 01

[This session happened on January 12, 2015.  The other co-GM is running this adventure.]

Player Characters
Void – female human physical adept B&E specialist, a shadow that blends in easily
Murdoc [spelling corrected] – male elf kilt-wearing street mage, at home with the hobos
Prometheus – male human street samurai, handy with any firearm
Bookie – male elf alcoholic hacker, favors whiskey with a whiskey chaser
The Fin – female human con artist and gambler from India, by way of Russia (low level physical adept), posh and elegant
Sin – male human rigger, knows exactly the wrong thing to say and says it

NPC’d Characters
Killroy – male human street samurai, specializes in hand-to-hand combat


Wednesday, November 20, 2075
Zeus, Prometheus’s adoptive uncle and fixer, called Prometheus and told Prometheus that there was a job that needed doing, but it needed a team to do it.  Prometheus said he knew a team and asked if he should contact them.  Zeus said, “Yes, that is why you are getting this job.”  Zeus told Prometheus it was a protection job, the pay would be very good, and it needed 6-7 people.  The client wanted to meet the team the next evening at a place to be determined once the team was confirmed.

Prometheus thanked his uncle for the work and then immediately called The Fin.  He explained what he knew about the job.  The Fin asked him many more questions about the job, most of which were answered “I don’t know, but I can ask.”  While Prometheus called his uncle back for more details, The Fin contacted the runners she had recently worked with to see who was available for a well-paying mystery job.  She received affirmatives from the entire group and then went about her business while she waited for Prometheus to call back.

In the meantime, Prometheus contacted his uncle and confirmed a team was being assembled.  Zeus was able to provide more information about the meeting place and time.  Prometheus then passed The Fin the address and time of the meeting to provide the rest of the team.

Thursday, November 21, 2075
Each member approaches the meet-site differently, especially once they discover that it is the baseball stadium for the Seattle Mariners.  It is off season and no events were going on, so the team had to break in on their own.  Prometheus used a maglock passkey to get in, The Fin sweet-talked a groundskeeper into letting her in, Void simply jumped over the fence.  Bookie hacked the security system and attended virtually.  Sin contacted Bookie to have Bookie let him in, but no one was certain exactly how Murdoc got in.  [I admit it: we got paranoid here.]

Once inside, the team, still following their own paths, found places inside the stadium to observe and wait for the client to appear.

Then the Jumbotron activated.

On the Jumbotron appeared a troll in a business suit.  He addressed the empty stadium, but it was quickly clear he knew the runners were there and where they all were.  He thanked them for coming and started explaining the details of the job.  When questions were asked, he answered them as if he was standing with the asker.  The job details were:

  • Transport an item in a box within the city.
  • There will be opposition, including a mage.
  • Some of the opposition might be corporate.
  • The item can fit into a vehicle trunk.
  • There is no penalty for turning down the job at this point.
  • The client may be called “Mr. Johnson”.

After some quick conversation via commlink, the team accepted the job.  Mr. Johnson then provided additional details:

  • The pickup address is 1830 13th Ave SW.
  • The delivery address is 3629 Duwamish Ave. S.
  • The job is Thursday, November 28 (in one week) and starts at 10:00am with delivery no later than 1:00pm.
  • The opposition will consist of other runners with the possibility of corporate assets as well.
  • The job pays 80,000¥ with two bonus options:
  • Bonus 1: Grab a particular file from PPC Logistics, a corporation on the route.  This pays 35,000¥.
  • Bonus 2: Eliminate all witnesses.  This pays 35,000¥.
  • Delivery will be taken by Mr. Johnson. 

We asked several questions about the package (Is it alive? Is it radioactive? Is it magical?).  The Fin was able to negotiate an additional 15,000¥ for the job.  Mr. Johnson then provided a comm number that we can call to ask additional questions and make requisitions for “things we need”.

Later that night, the team met up to discuss how weird that was and start looking into the job.  The first thing discovered was that the pickup and drop off locations are at either end of Harbor Island, a five minute drive from each other.  And the team was given three HOURS to do the job.

WTF?

End of Session

[In addition to the location surprise, the players nearly had a heart attack when the GM mistakenly said the datarun was vs. PCC Logistics, that is: part of the Pueblo Corporate Council.  The GM then corrected himself and said he meant PPC, not PCC.  Many deep breathes were taken, I can tell you.]

Session 02

Friday, February 6, 2015

Enter: The Lodge

The Shadowrun campaign continues, but I've not got the session notes written up due to other issues relating to my OS collapse back in November.  I have 6000+ documents named "UNNAMED#####" that I'm sorting through to properly name and 30,000+ images named the same way to sort out, so it's taking some time.

In the meantime, I've recreated all the PC character sheets on Hero Lab (the original files were lost in the OS crash).  As a result of this, I had an idea.  One of our Physical Adepts has a contact that is her Lodge Sponsor and she has not named the contact yet.  For fun, I've decided he looks like this:
(Mr. Wo by ariaman on DeviantArt)

Having made that decision, I decided that all members of the lodge adopt an animal mask that is representative of them, either an actual mask or a physical mask spell.  Then I decided that maybe there is a secret reason for this, perhaps they are involved in some sort of... Secret War.

Now to see if the player agrees that this could be interesting and is willing to go with it.

Later!


Friday, January 16, 2015

Shadowrun Session Report – The Pickup – Session 03

[This session happened on December 29, 2014.  Murdock’s player missed the session but told us to put his character to use as necessary.  We had his character sheet, so that worked.]


Player Characters
The Fin – female human con artist and gambler from India, by way of Russia (low level physical adept), posh and elegant

Bookie – male elf alcoholic hacker, favors whiskey with a whiskey chaser

Killroy – male human street samurai, specializes in hand-to-hand combat

Void – female human physical adept B&E specialist, a shadow that blends in easily

Sin – male human rigger, knows exactly the wrong thing to say and says it



NPC’d Characters
Murdock – male elf kilt-wearing street mage, at home with the hobos

Prometheus – male human street samurai, handy with any firearm


Thursday, November 14, 2075
Prometheus spent this day in the Redmond Barrens practicing with his brand new grapple gun.  He located two points representative of the shot he was going to make in order to practice.  After a day of doing so, he felt confident he would be able to make the shot the next morning.

Sin contacted Kaylee, a mechanic he works with, to see if she could find him a vehicle for the run.  She asked for the specifics and when he needed it and then told him she’d get back with him.  While waiting, Sin spent the morning doing a few time trials to get a feel for the traffic he would be driving through to make the delivery.  He was confident that there would be enough time to make the delivery time with time to spare.  He also scouted out a few places to park the getaway vehicle that would not draw attention.

Kaylee called Sin back and said she could not get a vehicle for purchase in time.  She then asked how long he’ll need the vehicle.  Sin told her he just needed it for a couple of hours.  She indicated she might be able to work with that and needed to make a few more calls.

At Noon, Kaylee called with good news and bad news.  Sin asked for the bad news first and Kaylee said the vehicle is Cherry Red and covered in easily identifiable marketing images.  The good news is that she can get it spray-painted matte black in time and she can guarantee it won’t be reported stolen any earlier than 1:00 PM on Friday.  She also recommended avoiding pulling up next to any police vehicles as the paint might not be completely dry yet.  Sin said he could accept that and they made arrangements for the vehicle to be available for him to jump into at 7:00 AM on Friday.  Sin contacted The Fin and let her know the vehicle was arranged.

Friday, November 15, 2075
4:30 AM
Void, Murdock, and Killroy arrived at the back door to the cathedral across the street from the high school a little early, but did not find Prometheus there.  They were wearing the agreed-on jumpsuits with their equipment in backpacks.  They waited a bit and at exactly 4:30, Prometheus opened the door from the inside, pushing a wheeled trash barrel.  He was dressed as custodial staff, wearing a similar jumpsuit to the others and had an ID badge that opened the door.  Prometheus emptied the trash from the barrel into the dumpster and then had the others follow him back into the cathedral.  Inside, he left the barrel by the door and led the others to a set of stairs that went all the way up to the top of one of the bell towers.  Meanwhile, Bookie hacked into the school’s computer system and quietly placed enough marks to control it.  He then jacked out to avoid gaining too much attention.

5:00 AM
Prometheus fired the grapple gun, anchoring the stealth line onto the roof of the high school across the street.  Void, Murdock, and Killroy ziplined down to the roof of the school.  There they applied the catalyst stick to the line, starting it dissolving.  They then set up a tarp as a low tent adjacent to the roof access hatch.  Murdock magically disguised the tarp as part of the roof and the three of them crawled underneath it to wait.  Bookie was online and kept them off camera.  Prometheus, after verifying the stealth line had completely dissolved, left the cathedral and moved to a different vantage point on the opposite side of the high school.

6:00 AM
O’Dea High School faculty started arriving for work.

6:45 AM
O’Dea High School students started arriving for classes.

7:00 AM
Kaylee contacted Sin and gave him the access codes and identification for the painted GMC Bulldog.  Sin jacked in and then jumped into the painted Bulldog.  After a quick systems check, he drove it to a waiting point he had selected the previous day.  Once the painted Bulldog was in position, he jumped over to his Fly-Spy drones and moved them into positions around the school for additional surveillance.  Sin’s body (along with Bookie’s) was in Sin’s personal Bulldog near the drop-off point, with The Fin keeping them safe and watching the monitors.

8:45 AM
Sin moved the painted Bulldog from the waiting point to a location one block away from the school.  The vehicle was more exposed here, but for the relatively short time it would be here, he felt it should be OK.

8:50 AM
Bookie jacked back in and entered the school’s computer system.

8:55 AM
Murdock made Void, Killroy, and himself invisible.  Void and Killroy dis-assembled the tarp-tent and packed it away, allowing Murdock to drop that spell.  Maintaining the three invisibility spells would be effort enough for this run.  At the same time, Bookie started a tape loop for the security camera covering the access hatch.  Shortly after the loop was in place someone else removed it!  Bookie spotted another person also running on silent mode.  Bookie unlocked the access hatch maglock and then went after the other decker.  Void, Murdock, and Killroy knew something was happening as they heard the maglock unlock early, but received no confirmation that the library was clear.  Bookie tussled with the other decker, hacked that person’s deck, and shut down the deck, forcing dump shock on that person.  He then checked the library cameras and gave Void, Murdock, and Killroy the all clear.

9:00 AM
Killroy opened the roof access hatch on schedule and a bell immediately rang!  Oh – it was the class bell, not an alarm.  [Just the GM being evil here – nearly gave the players heart attacks.]  Void, Murdock, and Killroy quietly entered the hatch and climbed down the access ladder.  They were now in the 4th floor library of the school.  The only other person in the library was the librarian [no, not The Librarian], so they slowly made their way over to the elevator.  They could hear the noise of students moving between classes in the stairwells

9:01 AM
After moving the empty elevator to the 4th floor and setting it to wait there for Void, Murdock, and Killroy, Bookie decided to check his Overwatch Score.  It was 31!  He rebooted his deck to clear it.

9:03 AM
Bookie got back online just as Void, Murdock, and Killroy were ready for the elevator.  Bookie opened it for them and sent it down to the third floor.  While this happened Bookie was suddenly tagged in the Matrix – the other decker had returned!  After a tense sub hunt for each other, Bookie gained control of the other decker’s deck and shut down the other deck again.  Dump-shock Mark 2!

9:04 AM
While Bookie was busy in the matrix, the (very slow) elevator finally arrived on the 3rd floor.  Two students were waiting to get in, trapping Void, Murdock, and Killroy in the elevator.  Killroy thought quickly, slid to the side, and tripped the first kid to enter the elevator.  The kid’s friend immediately broke into laughter.  While the two students argued, Void, Murdock, and Killroy slipped out of the elevator.

9:05 AM
The runners arrived at the door to Room 305 just as the teacher was pulling it closed.  Void and Killroy, operating on the same impulse, both rolled a Neuro-Stun IX grenade into the room.  Due to the noise of the students inside, no one noticed the quiet sounds of the grenades dispersing the Neuro-Stun.  Void pulled the door closed and held it closed for one minute and 15 seconds.  During this time, Void, Murdock, and Killroy heard the sounds of the students succumbing to the gas and slumping to the floor asleep.

9:06 AM
Void, Murdock, and Killroy entered Room 305.  They found that the gas had indeed dispersed and they were able to quickly find their target and bag him.  At the same time, Sin put the painted Bulldog into motion, heading to the rendezvous point at the back door.

9:08 AM
Three things happen: Sin put the painted Bulldog into position at the back door of the high school, right next to the elevator lobby; Void, Murdock, and Killroy finished bagging the target into the extraction bag and were ready to leave; and the school’s computer system suddenly went off line, dumping Bookie.

9:09 AM
School alarm system went off, signally intruders in the school.  Void, Murdock, and Killroy were in the elevator, luckily just exiting at the ground floor.

9:10 AM
Void, Murdock, and Killroy loaded the target into the back of the waiting painted Bulldog and then piled in themselves.  Killroy heard the distinctive whine of a rapidly approaching AV and told the others.  Murdock dropped the three invisibility spells and used physical mask to make the GMC Bulldog look like a SMART car.  Sin drove away along the backside of the school, which blocked line-of-sight with the AV long enough for the team to escape the area.  Prometheus observed the AV land and a HRT team exit.  They were wearing Gentry Astronetics patches on their shoulders.  Prometheus decided to leave before they spotted him.

9:30 AM
The team arrived at in Joseph Foster Memorial Park for the drop off.  Sin backed the painted Bulldog next to the waiting Swift Wind Deliveries truck in the parking lot and the exchange was made.  Killroy heard a woman’s voice inside the truck asking what was wrong with her son, but then the door to that truck was closed and it drove off.  Sin drove the team to his Bulldog, where they transferred vehicles.  Sin then drove the painted Bulldog to the agreed upon abandonment location and left it there.

10:00 AM
Payment for the job was deposited into Void’s account.  She dispersed 9000¥ to each member of the team.

End of Session

The Pickup - Session 1
The Pickup - Session 2

Tuesday, January 6, 2015

Shadowrun Session Report – The Pickup – Session 02

[This session happened on December 22, 2014.  Two of the players missed the session due to work (they work retail and it was the week before Christmas, so they were crazy busy) but we decided to play anyways as it was a planning session for the run and the missing players were not heavily involved in the planning.

Bookie’s player and I continued learning how the matrix part of the rules worked.  As we played, we discovered what areas we still needed to learn better and read up on.  I winged a few areas and decided I needed to diagram out how things work as the rules are not very search friendly on the spur of the moment.  It is clear that they were written to conserve space, which can cause issues when looking for a particular sentence or phrase in a dense paragraph.]


Player Characters
The Fin – female human con artist and gambler from India, by way of Russia (low level physical adept), posh and elegant

Void – female human physical adept B&E specialist, a shadow that blends in easily

Murdock – male elf kilt-wearing street mage, at home with the hobos

Bookie – male elf alcoholic hacker, favors whiskey with a whiskey chaser

Prometheus – male human street samurai, handy with any firearm


NPC’d Player Characters

Sin – male human rigger, knows exactly the wrong thing to say and says it

Killroy – male human street samurai, specializes in hand-to-hand combat



[Still] Wednesday, November 13, 2075 – 4:00 pm in Ebey’s Bar in Exile
Deciding that more information was needed before planning the run, several things were done at the same time.  Bookie started a net search for information on the target (Perry Fuller) and the target’s parents.  Sin sent some Fly-Spies to the high school to get closer looks at parts of the school’s security, particularly the windows and skylights, at Void’s request.

Bookie learned that the target’s parents both work for Gentry Astronetics, a leading research firm in orbital sciences, but his parents divorced several years ago.  Perry’s father died four days ago in an accident and now Perry was living with his mother.  Insider business-news sources speculated that Zenith AstroTech (ZAT), a Gentry Astronetics competitor, might be planning a hostile takeover of, or be employee poaching from, Gentry Astronetics.  This news calmed some of the team's nerves about all the corporate bodyguards with the parents visiting the school and seemed to explain what the run was about – The Fin decided that Perry was being grabbed to put pressure on his mother to leave Gentry and go to ZAT.

Sin’s Fly-Spies allowed Void to get close views of the school’s windows and skylights, allowing her to evaluate the school’s physical security.  The skylights were bullet-proof materials and both the skylights and the roof-access hatch had R4 maglocks.  The classroom windows (including those on Room 305) were also bullet-proof, but had manual locks instead of maglocks.

Feeling they had enough data, Void and The Fin started planning the actual run.  After discussing all the possible ways to enter and exit the school, they decided a roof entry was best.  With the low level of security on the roof, they decided a team could use a zipline to get to the roof from a neighboring building.  Asking Prometheus what he had seen while investigating sniper positions in the area, Prometheus presented three different access points and what issues each came with.  Taking that data into account, Void and The Fin selected the bell tower from the adjacent cathedral as the best option.  They thought to ask Prometheus if he could use a grapple gun and Prometheus said he could.

[Actually, he couldn't as he didn't have the necessary skill, so he lied about it, thinking, “How hard could it be?”  Once Killroy secured a grapple gun through a contact, Prometheus took the next day (Thursday) to find a location in the Redmond Barrens with similar relative altitudes and practiced with the grapple gun until he had basic proficiency (spent the necessary Karma and time to purchase the skill).]

Void and The Fin next discussed various ways to get to, grab, and move the target.  They decided that a Neuro-Stun grenade to knockout the classroom would be the simplest way to make grabbing the target easy.  That said, they needed to know if there were cameras in the classroom, so they sent Bookie back into the school’s computer system.

Getting back in was easy for Bookie and it took very little time to locate the files he was looking for.  He grabbed the school security system file, the student medical records file, and the faculty personnel files.  Unfortunately, he failed to disable the data bomb on the security system file and it went off.  Working through the feedback, Bookie was just able to squelch the alarm triggered by the data bomb.  Deciding to cover his tracks as best he could, Bookie triggered a system reboot of the school’s computer system.  Doing so set off another alarm, but Bookie caught that alarm signal as well and the whole event ended up looking like an unscheduled, but normal, system reboot.  [Bookie spent an Edge on the roll to squelch each alarm, but felt they were points well spent.]

With the layout of the school’s entire security system now available, Void studied the schematics and noticed something unusual: there were hidden layers in the file.  Triggering them to display, she found there were hidden cameras in all of the classrooms, each centered over the teacher’s desk.

With this new data, Void identified all of the cameras that Bookie would need to loop to keep the intrusion team off camera.  She and The Fin also decided that Murdock would need to go along to make the infiltration group invisible.  Void would need to lead the infiltration team to deal with any security issues that might crop up and Killroy would need to go as he was the only one strong enough to lug around an unconscious body, even with an extraction bag.  [Sort of a body-bag with air holes and various straps for easy carrying.]

The Fin had Killroy track down a grapple gun with stealth line and a catalyst stick through his contacts.  While Killroy was doing that, The Fin placed a call to Svetlana, a fixer contact of hers who specialized in wetwork.  The Fin asked Svetlana for some Nero-Stun IX grenades.  [Neuro-Stun IX disperses one minute after deployment but is very difficult to get, whereas Neuro-Stun VII is fairly easy to get but persists for 10 minutes.]  Both Killroy and The Fin were able to find what they were looking for and arrange delivery by dawn on Thursday.

Once the necessary gear was ordered, the plan was formalized.  The team spent another couple hours going over it and looking for gaps.  Finding none, they went home to get sleep.  Thursday would be for final preparations.

End of Session

[At the end of the session I had the players tell me the plan one last time, from start to finish, and wrote it down as they told me.  This way I knew what they were expecting to do in the next session.  Also, this put us all on the same page so no one would be blind-sided by anything and we would be able to remember what the plan was the following week.  Several of the players also wrote it down so they wouldn’t forget and could tell it correctly to the players who missed this session.  I planned when the complicating incidents would happen when I originally wrote up this run, so now I had the PC plan to match up to my own timeline and I wouldn’t miss any events as I ran.]

The Pickup - Session 01

Monday, December 29, 2014

Shadowrun Session Report – The Pickup – Session 01

This session happened on December 15, 2014.  I’m a bit behind in getting the sessions posted, but we are actively playing.


Player Characters
The Fin – female human con artist and gambler from India, by way of Russia (low level physical adept), posh and elegant

Void – female human physical adept B&E specialist, a shadow that blends in easily

Murdock – male elf kilt-wearing street mage, at home with the hobos

Sin – male human rigger, knows exactly the wrong thing to say and says it

Killroy – male human street samurai, specializes in hand-to-hand combat

Bookie – male elf alcoholic hacker, favors whiskey with a whiskey chaser

Prometheus – male human street samurai, handy with any firearm



Wednesday, November 13, 2075

Void was called shortly after 7:00 am by Shisou Tomodachi, a fixer she’s worked with.  He needed a team on short notice for an extraction job with good pay – could she put together a team and meet with him by Noon?  Void said she should be able to do so and would call him back shortly.

Void immediately called The Fin to see if she would get a group together to do a rush-job extraction.  The Fin agreed to do so, but had a few additional questions, questions Void did not have the answers to.  So, while The Fin called people to see who was available for a rush job, Void called Shisou back to get some more details.  Shisou told Void that the job is on Friday with a tight timetable and good pay – nearly ¥50,000 with a possibility of bonus pay, but that’s all he could say until he met the team and did she have a team?  Void told him she was having one put together even as they spoke, but she needed the additional details to get the right people.  Shisou accepted this and told her to meet him at Marfreles in Renton, no later than Noon.

Meanwhile, The Fin had received positive availability from Bookie, Sin, Killroy, Murdock, and Prometheus (although he will be unavailable on Saturday due to another job).  When Void called back with the meet location, The Fin updated her on who was available for the job.  The Fin then texted the team with the meeting location and time.

[Prometheus is my (the current GM) PC.  We have two GMs for this game and each needs a character for when they are playing and not running (Killroy is the other GM’s character).  This is not something I like doing (running a game with my own character in it) and he is only available as I think they’ll need a sniper.  Prometheus in NPC mode is mostly a sniper and not the sharpest tack in the box.  He will not volunteer any insights and needs to be asked for them if he has any, but he is as competent as his character sheet lets him be when given a task.  I chose this personality on purpose so he would not take the spotlight while I’m running the game, but he is a known factor to the other PCs when the other GM is running.  He was not available for the previous run as there was no real need for a sniper and I just had him say he was on a different job at the time.]

Marfreles is a bar for discrete meetings of various sorts.  The lighting is low and the classical music is just loud enough to make listening to other conversations impossible.  The furniture is comfortable sofas and chairs clustered into groups around coffee tables.  Seating is available upstairs and downstairs with the main bar area open to both levels.  Drinks are classy and the bouncers are discrete and heavily muscled.

Void was one of the last to arrive and found the rest of the team clustered at the bar instead of seated.  She tried to not roll her eyes too obviously as she approached.  She noticed Shisou sitting at a large round table next to the stairs up (with a wall between it and the stairs to foil listening attempts).  Void gathered the group by simply telling The Fin their where her contact was sitting and walking over to the table.

Shisou was working three different commlinks as the group approached, but all three conversations were shut down by the time the PCs sat.  Shisou introduced himself, stated he knew Void, but none of the rest of them and he only did business with people whose names he knew.  The team introduced themselves to Shisou.  The more sharp-eyed runners noticed that Shisou was entering their handles into one of his commlinks and possibly accessing a database.  Once satisfied with whatever the commlink showed him, Shisou laid out the terms of the job:


  • The target is Perry Fuller, a 15-year-old at O’Dea Catholic High School in the First Hill neighborhood of Downtown.  The week has Parent-Teacher meetings in the afternoons, so there is an abbreviated school schedule.
  • The target must be taken Friday, between 9:00 and 9:15 am from his high school.  Taking the target early results in no payment.
  • The target is unaware he is being distracted and must not be injured (although some bruises are acceptable).  If the target is found to be injured at drop-off, payment will be halved.
  • Neither the school nor the target can be tipped off or the job is cancelled with no payment.
  • The target is to be dropped off at the playground in Joseph Foster Memorial Park in the Tukwila neighborhood of Downtown by 9:40 am.  There will be a Swift Wind Deliveries panel truck there for pick-up.  Be discrete to avoid attracting the attention of potential witnesses.


Once the team accepted the job, Shisou provided a picture of the boy for identification.  As this was a rush job, there were no blueprints for the school – the team has to get them on their own.  Shisou suggested they get working immediately, clearly suggesting they should now leave his table.  The team did so.

The team went someplace to start planning.  [I either forgot to ask where or forgot to write it down in my notes.  This is something I need to improve on as a GM.]  The Fin told the team to start gathering data on the high school.  She asked Bookie to hack the school’s computer system to get class schedules and floor plans   Void went and walked the neighborhood while Sin sent out some drones to scout the area from above.  Murdock used a physical mask spell to appear as an Aryan preppie to blend inwith the neighborhood and found a good spot to summon an air spirit to send into the school to scout.  Prometheus was sent to find a good place to observe the comings and goings at the school and find a good sniper spot or spots.  Killroy decided to go shopping for some non-lethal ammunition.  While everyone was gone, The Fin made arrangements for an extraction bag [a bag large enough to hold an unconscious person and having enough straps to be able to easily carry them].

Bookie found the schools firewall a bit more of a challenge than he was expecting, but he was able to get into their system and make it his.  The school schedule was available in the public area.  Floorplans for floors 2-4 were available, but not for the 1st floor.  This confused the team at first as the school only appeared to have three floors.  When Bookie went to grab a file on the school’s security personnel, he set off an unexpected data bomb.  A bit spooked, he dropped out of their system before anyone came looking.  While waiting for things to cool a bit on the school’s computer system, he and The Fin discussed fake ID’s and whether or not Bookie could make one.  The Fin felt she could use one to go look at the school herself.  Bookie decided he could, but not before the job had to be over.

Murdock’s air spirit scouted the high school interior.  The spirit was able to confirm no wards on the school.  It ran into one warded locker in the principal’s office and found cameras in the stairwells.  Up on the third floor, it was able to locate Room 305, the room the target would be in between 9:10 and 9:15 on Friday (according to the class schedule).  In Room 305 was a teacher grading papers who noticed the air spirit.  The spirit fled the building when “the guy started getting pushy” and left the school.  Murdock had the spirit check the elevator area and then released the spirit.

After scouting the area with drones and working out the travel time from the school to the drop-off point, Sin contacted a mechanic he knows, looking for a “loaner” vehicle that would blend in better in the neighborhood than his panel truck would.  In the meantime, the rest of the team returned with photos of the school from multiple angles so they could get a feel for the structure.

The Fin asked Prometheus what kinds of parents were arriving for the parent-teacher conferences.  Prometheus said they looked corporate and many had bodyguards and armored luxury cars.  This was concerning to The Fin and she asked Bookie to look into Perry Fuller and who his parents might be.

End of Session

Sunday, December 7, 2014

Shadowrun News Reports - November 7 to November 13

This is a listing of news blurbs that happen between the last run and the next one.  The next run starts November 13 (in-game), so the final news item is a little early, but it will come out during play and I don't want to list it in the actual session report.

Astute readers will notice that AIPE appears in a previous post.

Thursday, November 7, 2075

(Seattle Metroplex) Alvarez Integrated Power Equipment (AIPE) announced today a new line of micronized power cells, the Energin line of products.  Providing twice the power over the same lifespan, the new line will provide greatly expanded possibilities for cybernetics and many types of portable electronics.  Pricing on these new power cells is “commensurate with their expanded capabilities”.  No word on how this will affect manufacturers who use AIPE power cells.

Monday, November 11, 2075

(Seattle Metroplex) Knight Errant announced today several raids on organized crime fronts in the Everett District took place over the Veteran’s Day weekend.  Unnamed sources say the raids were against several known Triad fronts and were triggered by the anonymous delivery of evidence in the form of financial records belonging to the Eighty-Eights criminal organization.

Tuesday, November 12, 2075

(Seattle Metroplex) Alvarez Integrated Power Equipment (AIPE) announced today the pricing schema for the Energin line of micronized power cells.  The pricing is slightly higher than their previous line and rumor has it that they have also eliminated their discount system for cyberware manufacturers.  AIPE stock values increased significantly after the announcement.

Wednesday, November 13, 2075

(Seattle Metroplex) gang violence flared up overnight in the Everett District.  The Knight Errant Gang Taskforce reports that members of a Vietnamese gang known as the 19 Hatchets were targeted by an unknown group and many of the gang members were killed, including their leader, known as Buddy Mak.  Many, including Buddy Mak, were killed at a “party house” the gang maintained at 1905 Hoyt Avenue.  “Someone was surely angry at the 19 Hatchets,” a member of Knight Errant said, speaking anonymously as they were not authorized to comment on the case.