tag:blogger.com,1999:blog-5976187330253229567.post681708147415906257..comments2023-05-17T02:47:42.820-05:00Comments on Bugbears for Breakfast: Assault on Dextrose IV – Mecha of the 1/23rd BattalionPatrickWhttp://www.blogger.com/profile/02083947433803227063noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-5976187330253229567.post-87942376047878136622011-12-24T13:38:58.718-06:002011-12-24T13:38:58.718-06:00I see the benefit of a point-balancing system base...I see the benefit of a point-balancing system based upon your write-ups. A quick perusal of the rules reveals that almost everything can be converted to Small Weapon System (SWS) equivalents. Every 5 Heat Sinks accounts for 1 SWS. Each improvement to the Walk/Run speed accounts for 1 SWS - and the base 3/5 of an Assault Mech should amount to 1 SWS base level. If you also make every 5 AP cost 1 SWS then you can also account for the randomization factor as well to get a good profile for a Mech's base power level. Thus:<br /><br />Light: 20 AP (4 SWS)<br /> 6/9 Mv (4 SWS)<br /> 1 Lg WS (2 SWS)<br /> 1 Sm WS (1 SWS)<br /> 10 HS (2 SWS) <br />Total: 13 SWS (+/- 1-4)<br /><br />Med: 40 AP (8 SWS) <br /> 5/8 Mv (3 SWS)<br /> 2 Lg WS (4 SWS)<br /> 1 Sm WS (1 SWS)<br /> 15 HS (3 SWS)<br />Total: 19 SWS (+/- 1-4)<br /><br />Heavy: 60 AP (12 SWS) <br /> 4/6 Mv (2 SWS)<br /> 3 Lg WS (6 SWS)<br /> 1 Sm WS (1 SWS)<br /> 20 HS (4 SWS)<br />Total: 25 SWS (+/- 1-4)<br /><br />Asslt: 80 AP (16 SWS) <br /> 3/5 Mv (1 SWS)<br /> 4 Lg WS (8 SWS)<br /> 1 Sm WS (1 SWS)<br /> 25 HS (5 SWS)<br />Total: 31 SWS (+/- 1-4)<br /><br />Not sure how accurate this would actually work out - 2 Lights against and Assault would seem to be fairly one-sided - I'd have to see it played out and how important Movement, Terrain and Development plays into things (I'm leaning towards 5 SWS per +1 Pilot/Gunnery - thoughts?) Using Development levels as a balance to unevenly paired sides could make things more balanced, as could Terrain/Scenario Advantage multipliers (Ambush/Defense x1.5 SWS Mult - maybe more)<br /><br />Shades of Star Fleet Battles BPV rears it's ugly head (BWAHAHAHA!)Rhytch Fannningnoreply@blogger.com