tag:blogger.com,1999:blog-5976187330253229567.post1539078353132337242..comments2023-05-17T02:47:42.820-05:00Comments on Bugbears for Breakfast: The Perils of MappingPatrickWhttp://www.blogger.com/profile/02083947433803227063noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-5976187330253229567.post-10283811763390354212010-07-13T10:23:27.118-05:002010-07-13T10:23:27.118-05:00Alexis, thank you for the offer - I'll send an...Alexis, thank you for the offer - I'll send an email to you later today requesting it.<br /><br />I find that when I keep it zoomed in so fewer hexes are on the screen, I get less lag, which makes the whole thing do-able, even on the laptop. I believe it is rendering all those objects at once that is slowing things down.PatrickWhttps://www.blogger.com/profile/02083947433803227063noreply@blogger.comtag:blogger.com,1999:blog-5976187330253229567.post-48991950733071513052010-07-08T20:29:54.217-05:002010-07-08T20:29:54.217-05:00Patrick, I use Publisher, with a hex size of 1&quo...Patrick, I use Publisher, with a hex size of 1" diameter. A single sheet has 30 hexes by 35 hexes. Strangely, the old version of publisher (2.0) I use is less subject to drag time than newer versions ... but can still be reformatted to any version up to Office 2009 with no trouble.<br /><br />Anyway, if you want a blank copy of my hex map, send me an email at alexiss1@telus.netAlexis Smolenskhttps://www.blogger.com/profile/10539170107563075967noreply@blogger.comtag:blogger.com,1999:blog-5976187330253229567.post-86193330190977064532010-07-06T14:41:32.148-05:002010-07-06T14:41:32.148-05:00@The Hex Master: Thank you for the link. I've...@The Hex Master: Thank you for the link. I've been tempted by that program. Often. Right now I'm sticking with Publisher as I keep the files on a USB datastick and can work on them at the DayJob (during lunch) on a machine with 21" dual monitors and some serious processing power (as opposed to my laptop which has neither).<br /><br />Thank you for reading and commenting.PatrickWhttps://www.blogger.com/profile/02083947433803227063noreply@blogger.comtag:blogger.com,1999:blog-5976187330253229567.post-21176526311072489492010-06-29T23:00:49.658-05:002010-06-29T23:00:49.658-05:00Check out Hexographer, it's what I'm using...Check out Hexographer, it's what I'm using these days: http://www.hexographer.com/<br /><br />You can hide items on the map (perhaps not terrain) and create player and DM version. Plus you can expand the map when you hit the edge. It does do PNG export.<br /><br />It runs in Java so it can run on any operating system. There is a free web based version on the site too.The Hex Masterhttps://www.blogger.com/profile/08687756788484550789noreply@blogger.comtag:blogger.com,1999:blog-5976187330253229567.post-3990876939873263562010-06-28T14:32:20.984-05:002010-06-28T14:32:20.984-05:00I can do the map in Publisher. The issue there is...I can do the map in Publisher. The issue there is that each hex is seperate item and once you get beyond a certain number of hexes, the laptop starts to bog. I originally did a map at 24"x36", but it caused the machine to bog down so much while creating the hex grid I went down to a smaller page size to avoid the headache. Now I need to reverse that.<br /><br />PNG files are my current favorite figure format as it keeps the figures clean and at a reasonable file size. Are you saying they stay vector based in Paint.net? This is handy.PatrickWhttps://www.blogger.com/profile/02083947433803227063noreply@blogger.comtag:blogger.com,1999:blog-5976187330253229567.post-34834935408388440012010-06-24T13:40:35.515-05:002010-06-24T13:40:35.515-05:00You should be able to do just one map in Publisher...You should be able to do just one map in Publisher or Paint.net and use layers for things you need to hide. PNG format files should keep the text vector based.Johnhttps://www.blogger.com/profile/17596457109279580615noreply@blogger.com