Saturday, November 7, 2020

Delvers Guild – Creature Catalog – Desiccated Gelatinous Cube

[This creature first appeared in Session 4 of the Delvers Guild campaign.  Honestly, it underperformed.]

 Desiccated Gelatinous Cube

“The pile or lump is about five feet high and eight or so feet square.  It is covered with dust and seems translucent.”

Val

Char

Cost

Roll

Notes

15

STR

5

12-

Lift: 100 kg    2d6

10

DEX

0

11-

OCV: 3           DCV: 3

23

CON

26

14-

 

30

BOD

40

15-

 

5

INT

-5

10-

PER Roll: 10-/11-(touch)

5

EGO

-10

10-

ECV: 2

15

PRE

5

12-

PRE Attack:        3d6

10

COM

0

11-

 

 

 

 

 

 

7

PD

0

4

Total: 7 (7 rPD, 4rPD versus blades)

5

ED

0

0

Total: 5 (5 rPD)

2

SPD

0

0

Phases: 6 , 12

12

REC

0

8

 

46

END

0

0

 

56

STUN

0

6

Total Characteristics Cost: 75

 

 

 

 

 

Movement

Running:

4”/8”

 

Leaping:

0”/0”

 

 

 

 

 

Cost

Powers

END

7

Pseudopod (HTH Attack, +2d6 (5d6 with STR)

1

20

Immune to Lightning: Absorbtion 10d6 (energy, ½ BODY, ½ STUN) (30 APs); LIM: Lightning/Electricity only (-1 ½)

 

3

Hardened Membrane: Damage Resistance (7 PD) (4 APs); LIM: Only 4 PD vs. Slashing Weapons (-½)

 

3

Hardened Membrane: Damage Resistance (5 ED)

 

41

Slime life-form: LS (Does not eat, does not sleep, Immune all terrestrial poisons, Immune all terrestrial diseases, Immortal, Self-contained Breathing)

 

10

Slime life-form: Physical Damage Reduction, 25%

 

27

Tremorsense: Spatial Awareness (Touch Group), Increased Arc of PER (360 Degrees)

 

2

Keen Sense: +1 PER with Touch Group

 

 

 

 

Cost

Skills and Talents

Roll

3

+3 with Pseudopod attack

 

3

Tracking

10-

3

Bump of Direction

 

3

Simulate Death

11-

 

 

 

Total Powers and Skills Cost:

125

Total Cost:

200

 

Pts

Disadvantages

15

Physical Limitation: Slime Intelligence

15

Physical Limitation: No Fine Manipulation

15

Physical Limitation: 10 ft cube of slime

35

Monster Bonus

 The desiccated cube’s surface has hardened as it dried out, so it no longer paralyses by touch.  It now has 7 rPD vs. blunt weapons and 4 rPD versus blades.  It attacks with its Pseudopod and will engulf unconscious foes to start digesting them.  Digestion of engulfed people acts as a 1 BODY Drain on all organics (including clothing and gear) each of its Phases until the cube is killed or the body fully digested.  Once 10 bodies have been consumed, the desiccated cube will resume being a standard gelatinous cube.



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